UI Practice for mobile game that turned into some kind of Game Design. One day practice work.
Deep Blue is a casual relaxing mobile game. The only propose is to archieve max. score and pass through levels. You also can unlock stuff and power-ups by getting higher score.
You play as Cloudy, little cute cloud that just want to travel as far as it possible. Her trip will be peaceful and relaxing, in general. Some other times, bad weather will accompany her but it's ok since she is a cloud and can shelter herself in the deep ocean.